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Derek 'Supreem' Brinkmann, Tim 'Draconi' Cotten & Jeffrey 'Miphon' Edwards discuss the upcoming Steam launch and answer your questions. Head over to the forums to discuss the latest roundtable!
Greetings Citizens of Aria, Almost one month has passed since launching our Alpha build of Shards Online and we'd like to thank everyone who helped make it a success. Since then we have made [...]
Alpha is Live! Today we are proud to unveil the first official Alpha build for Shards Online! This build is now running on our official server, Shards of Aria, and we [...]
Greetings Citizens of Aria We are excited to announce our official Alpha Launch date! Starting on January 13th, Shards Online will enter the next phase of development with our much anticipated Alpha Release Build. [...]
Catch up on this October's Community Roundtable: Topics covered in this months roundtable include: What We're Working On Repair/Salvage UI Enhancement Secure Trading Death System House Containers Optimizations Website Revamp [...]
For anyone who missed the Takeover over at MMORPG.com's Twitch channel featuring Ripper X and Lead Developer Supreem, here's the replay!
As of 5pm EST today, September 23rd, the Shards of Aria server has been wiped and our Alpha Preview update is now live! Returning pledgers and trial players possessing 200 or more skill points on [...]
Alpha Preview Build - Fishing, Player Parties & More Pre-Alpha 3 Release 5 marks our final patch before Alpha and will bring a wealth of content, tweaks and bug fixes to Shards Online in preparation [...]
New Features Prizm Lounge (Founders Map) New items 3 Futuristic Clothing Sets (no stats) including helmet Exclusive drinks & potions New Quests. VIP area - only Prime Collectors (100$+) can enter this area. [...]
Presenting our August Community Roundtable! Topics: New Features New Inventory & Skills UI Celador Expansion Upcoming Alpha Preview Q&A Watch in full on Youtube: Head over to our forums to share your feedback! [...]
The second edition of July's Community Roundtable! Topics: Founders Shard Fishing Our next release (0.3.5) Q&A Watch in full on Youtube: Head over to our discussion thread to share your views! [...]
Following our recent AMA on reddit.com/r/MMORPG, our friends over at MassivelyOP have published some of the highlights on MassivelyOP.com You can check out the AMA in it's entirety at /r/MMORPG [...]
Our thanks go out to TheHiveLeader (https://www.youtube.com/user/Thehiveleader) for putting this together. Pledge your support to get instant access to our Pre-Alpha: http://shardsonline.com/pledge
Greetings Citizens of Aria The release of our most recent patch marks one of the largest in Shards Online to date since the release of Pre-Alpha 3 in December. If you are an alpha [...]
Greetings Citizens of Aria, Today is a big day for Shards Online. Bring greenlit means we can take advantage of Steam’s platform and massive user base to bring our project to a wider audience. I [...]
Help us expose the Steam Community to Shards Online. Vote for us now!
There was no shortage of things to talk about in this month's Community Roundtable. Topics: Steam Greenlight New Community Server Features Our next release (0.3.4) Alpha Plans If you missed it, you can watch the entire [...]
This past Saturday, Supreem discussed the progress towards getting a proper gameplay trailer and Alpha release. If you missed it, you can watch the entire stream here: https://www.youtube.com/watch?v=MFqs_eU8puE
When we finally launch Shards Online later this year, we know there will be a fair amount of people out there who are instantly reminded of a few games – Ultima Online and Neverwinter Nights. [...]
This past Saturday, Supreem demoed Catacombs and Founder's Map, showed off new armor sets/weapons, and talked about plans for the future. If you missed it, you can watch the entire thing here: https://www.twitch.tv/shardsonline/v/54218749
Letter from the Project Lead Hey Everyone! Another month has gone by, and it's really awesome to see the Catacombs coming together. Since this is the first (of many) dungeons in Shards Online, we [...]
"I recently had the chance to sit down with Derek Brinkmann, the Founder and CEO of Citadel Studios, and talk about Shards Online. We discussed the details of server hosting, the core content provided on [...]
This past Saturday, Supreem got together with the community to discuss development progress. Many of the items in the newsletter were discussed in detail. Supreem also gives a very rough first look at some of [...]
This newsletter is loaded with good stuff: Armor Set Reveal - Catacombs will launch with 6 new clothing / armor sets. A screenshot is included in the newsletter. Release Date Update - Alpha has been pushed [...]
Derek 'Supreem' Brinkmann caught up with Suzie Ford at MMORPG.com to discuss what's next now that Pre-Alpha 3 is in the bag. Back in December, Citadel Studios hosted a big party for backers of Shards [...]
We had a great time during the community roundtable talking about our progress, development priorities, and answering questions from the community. If you missed it, you can watch the whole thing on Twitch.tv: http://www.twitch.tv/shardsonline/v/36195896 Our first Tournament of [...]
In last week’s Shards Online newsletter, project lead Derek Brinkmann touched on a few updates coming to the game including the referral program, Tournament of Champions and player run merchants. This week, we followed up [...]
This month's newsletter is packed with juicy info. Player run merchants, PvP Tournament, Referral Program and More! Full Newsletter Link
We had an absolute blast this weekend! It's great to hear all the positive feedback you guys have been giving us. The bug reports and ideas have also been flowing and we are absolutely loving [...]
To celebrate the launch of Pre-Alpha 3, we will be hosting a live stream on Twitch.tv, Saturday December 12th from 6pm to 8pm EST (11pm UTC). Members of the dev team will be playing on our main [...]
Today, Citadel Studios is pleased to announce that launch dates for the highly anticipated Pre-Alpha 3 phase. The soft-launch for all backers $75 and above will begin on December 3rd, and all backers at the [...]
Check out Shards Online's spookiest newsletter ever. It contains all the details about our Halloween event plus juicy development updates here.
Starting Thursday October 29th at 8PM EST (12:AM UTC) (Additional times listed below) Additional Event Times - We will open the Halloween server for two hours at different times each day during the [...]
This weekend we had our Pre-alpha 3 Preview weekend stress test and it was a smashing hit! Over 100 people participated with a combined total of 196 hours played. The surveys are going out to [...]
Last week, our comments erupted over some game studios’ haphazard use of the term “MMO” — and how that overuse and misuse has possibly tainted the genre, leading other studios to avoid its use altogether. [...]
Shards Online is a game that in its understated way is going to change the way MMOs are developed by bringing the community to bear in a way that has never been done before. Citadel [...]
July was a huge month for Shards Online, the Pre-Alpha Admins now have the ability to run their own shards. In addition to that we have added an arena, and a sneak peak of female armor. [...]
Today marks a huge step forward for Shards Online. The Shard Server is now in the hands of our Pre-Alpha Admins ($200+ tiers). This means they are running their own servers and learning the modding [...]
Our June Newsletter has arrived and its a whopper! We have Pre-Alpha Admin updates from Derek 'Supreem' Brinkmann, a cool surprise for our Alpha-level backers, Catacombs sneak-peek, Animal Taming and more. Read the entire newsletter here.
Community Roundtable - 06/06/2015 Recap Our June Community Roundtable was a blast! We talked about our progress on Celador and got a sneak peak at the next shard under development: The Catacombs. We covered some [...]
Our May Newsletter has finally arrived! Closing out an exciting month with some awesome updates, upgrades and information on Pre-Alpha 2, a particularly dark corner of Celador, the new Cooking Skill and more. Read the [...]
Community Roundtable - 05/09/2015 Recap Our May Community Roundtable was a great success. We shared our progress on Celador and talked about some cool new game systems like hunger, the day/night cycle and atmospheric fog and [...]
Greetings Attuned Mortals and Immortals alike! Allow me to introduce myself. My name is Brett 'Strig' Robinson and I've recently joined the Citadel Studios team as Executive Producer. I won't bore you with details of [...]
March's newsletter is officially out. It includes our upcoming Stress Test contest for Pre-alpha Playtesters, a letter from the project lead, an updated development roadmap and much much more. Read the entire newsletter here.
Our shiny new event calendar is now live. We currently have the schedule for our upcoming Community Round table and playtest events. It is set up so that you can copy each of the events [...]
Shards is looking really slick in its Pre-Alpha state, and it’s the kind of community and player-driven MMO I think we need to see more of. I know there’s a lot of talk that the [...]
The Shards Online Team is happy to announce our first playtest event for members of the Pre-alpha Playtester Program. The servers will be available Saturday, January 31st at 2PM EST (7 PM GMT) and will remain [...]
Benjamin Foley from the Gaiscioch gaming community sat down with Derek to talk about his history in the game industry and the inspirations for Shards Online. It is a really well written and informative article. Check in [...]
Greetings my Attuned Mortals, The team has been heads down working on the project since Kickstarter. It is great to be able to turn my focus back towards development and getting Shards Online to Alpha. [...]
We have been nominated for "The Most Anticipated MMO of 2015" on MMORPG.com Player's Choice Awards. Get over there and vote!
We are honored to win "Best Kickstarter MMO" by MMOGames.com. Thanks to everyone who voted to help us win the award! http://www.mmogames.com/gamearticles/mmogames-best-2014-readers-poll-awards/
Over the course of the campaign we created over 21 videos showcasing the game. We took those hours of footage and boiled it down to under 4 minutes. The result is pretty amazing. http://youtu.be/gZxzjZYsB3A
The time has come! Vote on which additional shard you would like to see at Alpha 1 alongside Celador when we hit our 100k stretch goal. [row] Pyros’ Lair - The homeworld of the elemental [...]
Join Derek Brinkmann (Project Lead), Tim Cotten (Creative Director) and Bruce Bonnick (Lead Systems Designer) as they count down the final hours of the campaign. We will be giving away prizes about 1 hour into [...]
We have released some sweet add-ons on our Kickstarter Campaign for you to get your hands on! To select one or more add-ons, click the "Manage Your Pledge" button and add in the amount. After [...]
We asked project lead Derek 'Supreem' Brinkmann some commonly asked questions about the overall vision for the game. Check it out and share it with your friends! (2:22) http://youtu.be/w3mrkUEo_EY
Our new Kickstarter campaign is here! Thanks to our community’s help these last few months, we’ve refined the rewards to make sure you get the most value out of your pledge. Many of the rewards [...]
Hello everyone. We have been pretty heads-down the last few weeks and I wanted to fill you all in on what we have been up to. As most of you know, we previously refocused our [...]
On Saturday, August 16 2014 we will be opening Shards Online for a playtest event. The server will run the default ruleset (see our pre-alpha game guide for details) and open at 10 AM EDT [...]
Community Roundtable 3 will focus on the framework for running your own server, modifying your server, and connecting your server to another player-run server. For an overview of the topics, check out our page on [...]
Watch the video from this roundtable here: http://youtu.be/XXYIVPZ3f40 Join us on the Shards Online Twitch channel at 3PM EDT, June 28th, for a look at the Shards Online development roadmap. At the start of the Community [...]
You’re invited to participate in our first Community Roundtable on Friday, June 13 at 8 PM EDT (12 AM GMT). We’ll be broadcasting live on the Shards Online Twitch channel and taking questions via Mumble and the Twitch [...]